websocket-sharp
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WebSocket 协议客户端与服务端的 C# 实现。
来源:基于仓库元数据
· 内容以仓库实际 README 为准
使用说明 查看原始 README 原仓库文档
中文使用说明暂未生成。下面保留原仓库 README 摘录,命令与配置均以原文为准。
原始 README 摘录(英文原文,节选前 3000 字符)

## Welcome to websocket-sharp! ##
websocket-sharp supports:
- [RFC 6455](#supported-websocket-specifications)
- [WebSocket Client](#websocket-client) and [Server](#websocket-server)
- [Per-message Compression](#per-message-compression) extension
- [Secure Connection](#secure-connection)
- [HTTP Authentication](#http-authentication)
- [Query string, Origin header, Cookies, and User headers](#query-string-origin-header-cookies-and-user-headers)
- [Connecting through the HTTP proxy server](#connecting-through-the-http-proxy-server)
- .NET Framework **3.5** or later versions of .NET Framework (includes compatible environment such as [Mono])
## Branches ##
- [master] for production releases.
- [hybi-00] for older [draft-ietf-hybi-thewebsocketprotocol-00]. No longer maintained.
- [draft75] for even more old [draft-hixie-thewebsocketprotocol-75]. No longer maintained.
## Build ##
websocket-sharp is built as a single assembly, **websocket-sharp.dll**.
websocket-sharp is developed with [MonoDevelop]. So a simple way to build is to open **websocket-sharp.sln** and run build for **websocket-sharp project** with any of the build configurations (e.g. `Debug`) in MonoDevelop.
## Install ##
### Self Build ###
You should add your websocket-sharp.dll (e.g. `/path/to/websocket-sharp/bin/Debug/websocket-sharp.dll`) to the library references of your project.
If you would like to use that dll in your [Unity] project, you should add it to any folder of your project (e.g. `Assets/Plugins`) in the **Unity Editor**.
### NuGet Gallery ###
websocket-sharp is available on the [NuGet Gallery], as still a **prerelease** version.
- [NuGet Gallery: websocket-sharp]
You can add websocket-sharp to your project with the NuGet Package Manager, by using the following command in the Package Manager Console.
PM> Install-Package WebSocketSharp -Pre
## Usage ##
### WebSocket Client ###
```csharp
using System;
using WebSocketSharp;
namespace Example
{
public class Program
{
public static void Main (string[] args)
{
using (var ws = new WebSocket ("ws://dragonsnest.far/Laputa")) {
ws.OnMessage += (sender, e) =>
Console.WriteLine ("Laputa says: " + e.Data);
ws.Connect ();
ws.Send ("BALUS");
Console.ReadKey (true);
}
}
}
}
```
#### Step 1 ####
Required namespace.
```csharp
using WebSocketSharp;
```
The `WebSocket` class exists in the `WebSocketSharp` namespace.
#### Step 2 ####
Creating a new instance of the `WebSocket` class with the WebSocket URL to connect.
```csharp
var ws = new WebSocket ("ws://example.com");
```
The `WebSocket` class inherits the `System.IDisposable` interface, so you can create it with the `using` statement.
```csharp
using (var ws = new WebSocket ("ws://example.com")) {
...
}
```
This will **close** the WebSocket connection with status code `1001` (going away) when the control leaves the `using` block.
#### S
阅读完整原文
商业机会分析 规则生成(AI 未配置)
综合评分 42.5 分。该项目在“个人可实施性”维度得 37 分,“付费可能性”维度得 20.0 分,差异化空间 70.0 分(评分依据见评分卡)。
面向细分需求的二次开发产品
| 产品构想 | 基于 websocket-sharp 的核心能力,聚焦一个更窄的场景(如某平台、某行业)做差异化。 |
| 目标用户 | 该细分场景用户 |
| 难度/周期 | 中 · 2~6 周 |
| 收费模式 | 买断制 / 订阅制 / 广告 |
| 竞争风险 | 细分需求规模需验证 |
| 依据 | AI 推测:基于项目主题标签的判断 |
以上为规则引擎基于仓库公开数据生成的参考结论,包含推测成分,不构成投资或创业承诺;配置 AI 后可获得更深入的分析。
报告会保存到 个人中心
竞品与相似项目 GitHub Search 真实检索
| 项目 | 中文简介 | Stars | 语言 |
|---|---|---|---|
| kaistseo/UnitySocketIO-WebSocketSharp | 中文介绍暂未生成 UnitySocketIO using websocket-sharp instead of WebSocket4Net |
163 | C# |
| ImoutoChan/websocket-sharp-core | 中文介绍暂未生成 A websocket-sharp library port to .net standart 2.0 |
32 | C# |
| SoylentGraham/Websocket-Sharp-UWP | 中文介绍暂未生成 UWP/Hololens websocket implementation matching the websocket |
21 | C# |
| HeywoodKing/WebSocketSharp | 中文介绍暂未生成 使用C#实现websocket消息推送.net版框架 |
17 | C# |
| ekwus/websocketsharper | 中文介绍暂未生成 Port of websocket-sharp to add DI, Unit Test, Interfaces and |
14 | C# |
| oznetmaster/SSharpWebSocketLibrary | 中文介绍暂未生成 Port of sta.blockhead's websocket-sharp library to S# |
13 | C# |
以上为通过 GitHub 官方 Search API 检索的相似项目,功能差异与优劣势需进一步人工确认,配置 AI 后可生成对比分析。
项目优势与风险
| 技术成熟度 | 创建于 ,最近推送 |
| 社区活跃 | Star 6,077 / Fork 0 / Issue 0(数据支持,可自行核实) |
| 许可证 | 未检测到(需人工确认) |
| 主要风险 | 上游项目方向可能变化;同赛道竞争者较多(见竞品表);热度与需求不完全等价 |
安装与使用
快速开始(以仓库 README 为准)
git clone https://github.com/sta/websocket-sharp.git cd websocket-sharp # 请阅读仓库 README 获取确切安装步骤(依赖、配置、启动命令)
术语说明:Docker=应用容器(把程序和依赖打包运行);API Key=调用外部服务的密钥;Git Clone=把仓库代码下载到本地。常见错误:API Key 未配置 / 端口占用 / 数据库连接失败,多数项目在 README 的 Troubleshooting 章节有说明。