Folia
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项目能做什么
Paper 的分支项目,为专用服务器引入了区域化多线程支持。
来源:基于仓库元数据
· 内容以仓库实际 README 为准
使用说明 查看原始 README 原仓库文档
中文使用说明暂未生成。下面保留原仓库 README 摘录,命令与配置均以原文为准。
原始 README 摘录(英文原文,节选前 3000 字符)
[](https://papermc.io/downloads/folia)
[](https://github.com/PaperMC/Folia/actions)
[](https://discord.gg/papermc)
===========
<div align=center>
<img src="./folia.png" alt="folia logo">
<br /><br />
<p>Fork of <a href="https://github.com/PaperMC/Paper">Paper</a> which adds regionised multithreading to the dedicated server.</p>
</div>
## Overview
Folia groups nearby loaded chunks to form an "independent region."
See [the PaperMC documentation](https://docs.papermc.io/folia/reference/region-logic) for exact details on how Folia
will group nearby chunks.
Each independent region has its own tick loop, which is ticked at the
regular Minecraft tickrate (20TPS). The tick loops are executed
on a thread pool in parallel. There is no main thread anymore,
as each region effectively has its own "main thread" that executes
the entire tick loop.
For a server with many spread out players, Folia will create many
spread out regions and tick them all in parallel on a configurable sized
threadpool. Thus, Folia should scale well for servers like this.
Folia is also its own project, this will not be merged into Paper
for the foreseeable future.
A more detailed but abstract overview: [Project overview](https://docs.papermc.io/folia/reference/overview).
## FAQ
### What server types can benefit from Folia?
Server types that naturally spread players out,
like skyblock or SMP, will benefit the most from Folia. The server
should have a sizeable player count, too.
### What hardware will Folia run best on?
Ideally, at least 16 _cores_ (not threads).
### How to best configure Folia?
First, it is recommended that the world is pre-generated so that the number
of chunk system worker threads required is reduced greatly.
The following is a _very rough_ estimation based off of the testing
done before Folia was released on the test server we ran that
had ~330 players peak. So, it is not exact and will require further tuning -
just take it as a starting point.
The total number of cores on the machine available should be
taken into account. Then, allocate threads for:
- netty IO :~4 per 200-300 players
- chunk system io threads: ~3 per 200-300 players
- chunk system workers if pre-generated, ~2 per 200-300 players
- There is no best guess for chunk system workers if not pre-generated, as
on the test server we ran we gave 16 threads but chunk generation was still
slow at ~300 players.
- GC Settings: ???? But, GC settings _do_ allocate concurrent threads, and yo
阅读完整原文
商业机会分析 规则生成(AI 未配置)
综合评分 55.4 分。该项目在“个人可实施性”维度得 35 分,“付费可能性”维度得 27.0 分,差异化空间 100.0 分(评分依据见评分卡)。
面向细分需求的二次开发产品
| 产品构想 | 基于 Folia 的核心能力,聚焦一个更窄的场景(如某平台、某行业)做差异化。 |
| 目标用户 | 该细分场景用户 |
| 难度/周期 | 中 · 2~6 周 |
| 收费模式 | 买断制 / 订阅制 / 广告 |
| 竞争风险 | 细分需求规模需验证 |
| 依据 | AI 推测:基于项目主题标签的判断 |
以上为规则引擎基于仓库公开数据生成的参考结论,包含推测成分,不构成投资或创业承诺;配置 AI 后可获得更深入的分析。
报告会保存到 个人中心
竞品与相似项目 GitHub Search 真实检索
| 项目 | 中文简介 | Stars | 语言 |
|---|---|---|---|
| PaperMC/Paper | 中文介绍暂未生成 The most widely used, high performance Minecraft server that |
12,810 | Java |
| EngineHub/WorldEdit | 中文介绍暂未生成 🗺️ Minecraft map editor and mod |
3,538 | Java |
| mouse0w0/MinecraftDeveloperGuide | 中文介绍暂未生成 📝Minecraft developer Chinese guide,我的世界开发者中文指南 |
3,399 | - |
| YouHaveTrouble/minecraft-optimization | 中文介绍暂未生成 Minecraft server optimization guide |
2,891 | - |
| Bukkit/Bukkit | 中文介绍暂未生成 The Minecraft Mod API |
2,488 | Java |
| PurpurMC/Purpur | 中文介绍暂未生成 Purpur is a drop-in replacement for Paper servers designed f |
2,438 | Java |
以上为通过 GitHub 官方 Search API 检索的相似项目,功能差异与优劣势需进一步人工确认,配置 AI 后可生成对比分析。
项目优势与风险
| 技术成熟度 | 创建于 ,最近推送 |
| 社区活跃 | Star 4,728 / Fork 0 / Issue 0(数据支持,可自行核实) |
| 许可证 | 未检测到(需人工确认) |
| 主要风险 | 上游项目方向可能变化;同赛道竞争者较多(见竞品表);热度与需求不完全等价 |
安装与使用
快速开始(以仓库 README 为准)
git clone https://github.com/PaperMC/Folia.git cd Folia # 请阅读仓库 README 获取确切安装步骤(依赖、配置、启动命令)
术语说明:Docker=应用容器(把程序和依赖打包运行);API Key=调用外部服务的密钥;Git Clone=把仓库代码下载到本地。常见错误:API Key 未配置 / 端口占用 / 数据库连接失败,多数项目在 README 的 Troubleshooting 章节有说明。